add initial pet graphics

This commit is contained in:
zyl 2024-06-25 00:02:11 -07:00
parent 3d97fbb73c
commit 248041bb55
No known key found for this signature in database
3 changed files with 94 additions and 4 deletions

View file

@ -8,7 +8,7 @@ styles: ["pet.css"]
<noscript><p>javascript is required for the pet game!!</p></noscript>
<div id="pet-display">
<h2 class="pet-name"></h2>
<p>--pet placeholder here--</p>
<div class="the-pet"></div>
<!-- TODO: make pets interactable -->
</div>

View file

@ -61,7 +61,18 @@
/** the time it takes for a pet to grow past the elder phase */
const ELDER_TIME = UPDATES_PER_DAY * 7;
const WIDTH_PUP = 150;
const HEIGHT_PUP = 150;
const WIDTH_ADULT = 250;
const HEIGHT_ADULT = 250;
const WIDTH_ELDER = 210;
const HEIGHT_ELDER = 210;
/** the different types of pets available */
const PET_TYPES = ["circle", "square", "triangle"];
const petDisplay = document.querySelector("#pet-display");
const thePet = petDisplay.querySelector(".the-pet");
const petName = document.querySelectorAll(".pet-name");
const eggDiv = document.querySelector("div#egg");
const petSetup = document.querySelector("#pet-setup");
@ -69,7 +80,6 @@
const elderInfo = document.querySelector("div#elder-info");
const passedAwayInfo = document.querySelector("div#passed-away-info");
const name = petSetup.querySelector("input[name=pet-name]");
const nameItButton = petSetup.querySelector("button");
const petActions = document.querySelector("div#pet-actions");
const pauseButton = petActions.querySelector("button[name=pause]");
@ -93,6 +103,16 @@
let canPet = true;
let canClean = true;
/**
* generates a random number within the given range
* @param {number} min the minimum number for the random generation
* @param {number} max the maximum number for the random generation
* @returns the generated number
*/
function rand(min, max) {
return Math.random() * (max - min) + min;
}
/**
* class containing information about a pet
*/
@ -129,6 +149,8 @@
eggFound = Date.now();
/** the time the egg hatched */
hatched = Date.now();
/** the pet's type */
type = PET_TYPES[Math.floor(rand(0, PET_TYPES.length))];
/**
* updates a pet
@ -197,27 +219,56 @@
petSetup.classList.add("hidden");
hatchedActions.classList.remove("hidden");
thePet.classList.remove("egg");
thePet.classList.remove("pup");
thePet.classList.remove("adult");
thePet.classList.remove("elder");
thePet.classList.remove("dead");
if (this.lifeStage === LIFE_STAGE_EGG) {
eggDiv.classList.remove("hidden");
hatchedActions.classList.add("hidden");
thePet.classList.add("egg");
} else if (this.lifeStage === LIFE_STAGE_PUP) {
if (this.needsAdvancement) {
petSetup.classList.remove("hidden");
}
thePet.classList.add("pup");
thePet.style = `--width: ${WIDTH_PUP}px; --height: ${HEIGHT_PUP}px;`;
} else if (this.lifeStage === LIFE_STAGE_ADULT) {
if (this.needsAdvancement) {
adultInfo.classList.remove("hidden");
}
thePet.classList.add("adult");
thePet.style = `--width: ${WIDTH_ADULT}px; --height: ${HEIGHT_ADULT}px;`;
} else if (this.lifeStage === LIFE_STAGE_ELDER) {
if (this.needsAdvancement) {
if (this.alive) {
elderInfo.classList.remove("hidden");
} else {
passedAwayInfo.classList.remove("hidden");
thePet.classList.add("elder");
thePet.style = `--width: ${WIDTH_ELDER}px; --height: ${HEIGHT_ELDER}px;`;
}
}
}
if (!this.alive) {
thePet.classList.add("dead");
} else if (this.lifeStage !== LIFE_STAGE_EGG) {
thePet.classList.add(this.type);
}
if (this.paused) {
pauseButton.innerText = "unpause";
} else {
pauseButton.innerText = "pause";
}
debugLifeStage.innerText = this.lifeStage;
debugAge.innerText = this.age;
debugFood.innerText = this.food;
@ -378,6 +429,11 @@
pet.clean();
});
pauseButton.addEventListener("click", () => {
pet.paused = !pet.paused;
pet.updateDom();
});
const advance = () => {
pet.needsAdvancement = false;
pet.updateDom();
@ -399,6 +455,8 @@
forceUpdateButton.addEventListener("click", update);
resetButton.addEventListener("click", () => {
thePet.classList.remove(pet.type);
pet = new Pet();
pet.updateDom();
});

View file

@ -1,6 +1,34 @@
#pet {
.hidden {
display: none;
#pet-display {
.the-pet {
--color: red;
--width: 250px;
--height: 250px;
background-color: var(--color);
width: var(--width);
height: var(--height);
&.egg {
background-color: white;
// egg shape from https://css-tricks.com/the-shapes-of-css/
width: 126px;
height: 180px;
border-radius: 50% 50% 50% 50% / 60% 60% 40% 40%;
}
&.square {
border-radius: 2px;
}
&.circle {
border-radius: 50%;
}
&.triangle {
clip-path: polygon(50% 0, 100% 100%, 0 100%);
}
}
}
#debug-section [name] {
@ -10,4 +38,8 @@
button {
margin-bottom: 4px;
}
.hidden {
display: none;
}
}