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add status messages
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2906f17df1
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3 changed files with 45 additions and 0 deletions
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@ -9,6 +9,14 @@ styles: ["pet.css"]
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<div id="pet-display">
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<div id="pet-display">
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<h2 class="pet-name"></h2>
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<h2 class="pet-name"></h2>
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<div class="the-pet"></div>
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<div class="the-pet"></div>
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<div class="status">
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<p name="hungry" class="hidden"><span class="pet-name"></span> looks hungry..</p>
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<p name="starving" class="hidden"><span class="pet-name"></span> is starving!! you need to feed them!!</p>
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<p name="unhappy" class="hidden"><span class="pet-name"></span> looks at you with wide eyes..</p>
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<p name="messy-1" class="hidden"><span class="pet-name"></span> has left a bit of a mess! time to clean!</p>
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<p name="messy-2" class="hidden">there's even more mess in here.. shouldn't you clean it for <span class="pet-name"></span>?</p>
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<p name="messy-3" class="hidden">what a mess!! <span class="pet-name"></span> can't be happy.. you've gotta clean in here</p>
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</div>
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</div>
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</div>
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<div id="egg">
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<div id="egg">
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@ -73,6 +73,15 @@
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const petDisplay = document.querySelector("#pet-display");
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const petDisplay = document.querySelector("#pet-display");
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const thePet = petDisplay.querySelector(".the-pet");
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const thePet = petDisplay.querySelector(".the-pet");
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const status = petDisplay.querySelector(".status");
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const statusHungry = status.querySelector("[name=hungry]");
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const statusStarving = status.querySelector("[name=starving]");
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const statusUnhappy = status.querySelector("[name=unhappy]");
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const statusMessy1 = status.querySelector("[name=messy-1]");
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const statusMessy2 = status.querySelector("[name=messy-2]");
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const statusMessy3 = status.querySelector("[name=messy-3]");
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const petName = document.querySelectorAll(".pet-name");
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const petName = document.querySelectorAll(".pet-name");
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const eggDiv = document.querySelector("div#egg");
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const eggDiv = document.querySelector("div#egg");
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const petSetup = document.querySelector("#pet-setup");
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const petSetup = document.querySelector("#pet-setup");
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@ -231,6 +240,13 @@
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thePet.classList.remove("elder");
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thePet.classList.remove("elder");
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thePet.classList.remove("dead");
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thePet.classList.remove("dead");
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statusHungry.classList.add("hidden");
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statusStarving.classList.add("hidden");
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statusUnhappy.classList.add("hidden");
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statusMessy1.classList.add("hidden");
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statusMessy2.classList.add("hidden");
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statusMessy3.classList.add("hidden");
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let width = 0;
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let width = 0;
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let height = 0;
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let height = 0;
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@ -280,6 +296,22 @@
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thePet.classList.add("dead");
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thePet.classList.add("dead");
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} else if (this.lifeStage !== LIFE_STAGE_EGG) {
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} else if (this.lifeStage !== LIFE_STAGE_EGG) {
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thePet.classList.add(this.type);
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thePet.classList.add(this.type);
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if (this.food <= MAX_FOOD / 10) {
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statusStarving.classList.remove("hidden");
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} else if (this.food <= MAX_FOOD / 2) {
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statusHungry.classList.remove("hidden");
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}
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if (this.happiness <= MAX_HAPPINESS / 3) {
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statusUnhappy.classList.remove("hidden");
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}
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if (this.messCounter >= MAX_MESS) {
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statusMessy3.classList.remove("hidden");
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} else if (this.messCounter >= MAX_MESS / 2) {
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statusMessy2.classList.remove("hidden");
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} else if (this.messCounter > 0) {
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statusMessy1.classList.remove("hidden");
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}
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}
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}
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if (this.paused) {
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if (this.paused) {
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@ -488,6 +520,7 @@
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if (document.body.classList.contains("debug")) {
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if (document.body.classList.contains("debug")) {
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debug.classList.remove("hidden");
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debug.classList.remove("hidden");
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document.pet = pet;
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}
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}
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pet.updateDom();
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pet.updateDom();
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@ -30,6 +30,10 @@
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clip-path: polygon(50% 0, 100% 100%, 0 100%);
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clip-path: polygon(50% 0, 100% 100%, 0 100%);
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}
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}
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}
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}
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.status {
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font-style: italic;
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}
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}
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}
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#debug-section [name] {
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#debug-section [name] {
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