mirror of
https://github.com/zyllian/pipefall.git
synced 2025-01-18 03:32:55 -08:00
66 lines
1.4 KiB
JavaScript
66 lines
1.4 KiB
JavaScript
(function () {
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"use strict";
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const fallKey = "falls";
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const pipefall = document.getElementById("pipefall");
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const now = document.getElementById("play-now");
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const playAtRandom = document.getElementById("play-at-random");
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const randomChance = document.getElementById("random-chance");
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playAtRandom.checked = false;
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function getFalls() {
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let falls;
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try {
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falls = parseInt(localStorage.getItem(fallKey));
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} catch {
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falls = 0;
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}
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if (Number.isNaN(falls)) {
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falls = 0;
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}
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return falls;
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}
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const updateFalls = () => {
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const falls = getFalls();
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for (const fall of document.querySelectorAll(".fall-count")) {
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fall.innerText = falls;
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}
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};
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const play = () => {
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pipefall.play();
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const falls = getFalls() + 1;
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localStorage.setItem(fallKey, falls);
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updateFalls();
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};
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now.addEventListener("click", play);
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for (let pipe of document.querySelectorAll(".pipe")) {
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pipe.addEventListener("click", play);
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}
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function random(max) {
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return Math.floor(Math.random() * max);
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}
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let timeSincePlay = 0;
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setInterval(() => {
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if (playAtRandom.checked) {
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timeSincePlay += 1;
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if (timeSincePlay >= 60) {
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const v = random(randomChance.value * 60);
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if (v === 0) {
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play();
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timeSincePlay = 0;
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}
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}
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} else {
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timeSincePlay = 0;
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}
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}, 1000);
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updateFalls();
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})();
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